Pixel Art
I'm a product of the NES/SNES generation of games. It was an era where one person could conceivably create an entire video game. I still dabble in game engines and tile art, chasing the dream of finishing a game I can be proud of.
Pixel Art is a term for digital painting with a one-pixel brush. It was popularized by the 8- and 16-bit generations of games. This page is devoted to my hobby of creating pixel art that may one day be used in games.
License
I'm releasing these under a Creative Commons license because I want others to add to and remix. If you use these models or create compatable derivatives, let me know (I'm happy to host derivative works or point a link your way).
Human Male Template
This set features a 64 pixel tall human male character. The character is of ideal proportions (8 heads high at 8 pixels per head). 64 is highly divisible so it should be little trouble resizing this model to other typical standard heights (48 pixel and 32 pixel are common in games).
| Standing (Front, Side, Back view) | |
| Walking (8 frames) | |
| Crouching (2 frames) | |
| Running (12 frames) | |
| Climbing (3 frames) | |
| Jumping (2 frames) |
Here's a test of the walk cycle. The character moves 8 pixels with each frame, and that keeps his steps approximately well planted. (I got lucky with it)
Testing the climbing motion. Here I have him translating to crouch, then standing.
The standing (front/side/back) view is good for character design. Here's an example character I made in no time from that template:

These graphics are licensed under a Creative Commons Attribution-ShareAlike 3.0 License.